Event	ID	Name			Wwise Object Path	Notes
	10289742	Play_TaskUpdate			\Default Work Unit\Game\GUI\Play_TaskUpdate	
	16566889	CS_Fire_Loud			\Default Work Unit\Game\Cutscenes\CS_Fire_Loud	
	21449087	CS_Yawn			\Default Work Unit\Game\Cutscenes\Characters\CS_Yawn	
	37949698	OldHouse_Death_04			\Default Work Unit\Game\Voiceovers\OldHouse_Death\OldHouse_Death_04	
	37949700	OldHouse_Death_02			\Default Work Unit\Game\Voiceovers\OldHouse_Death\OldHouse_Death_02	
	37949701	OldHouse_Death_03			\Default Work Unit\Game\Voiceovers\OldHouse_Death\OldHouse_Death_03	
	37949703	OldHouse_Death_01			\Default Work Unit\Game\Voiceovers\OldHouse_Death\OldHouse_Death_01	
	52789365	Frank_CarDriving			\Default Work Unit\Game\Environment\Quests\Frank_CarDriving	
	133343074	Play_MG_Lockpicking_Win			\Default Work Unit\Game\Minigames\Lockpicking\Play_MG_Lockpicking_Win	
	146835030	Play_MG_Latrine_ShitSquish			\Default Work Unit\Game\Minigames\Latrine\Play_MG_Latrine_ShitSquish	
	188046872	Menu_on			\Default Work Unit\Game\GUI\Menu_on	
	244806166	CS_Ambient			\Default Work Unit\Game\Cutscenes\CS_Ambient	
	250192241	Play_Fatboy_Explode			\Default Work Unit\Game\Impacts Explosions\Play_Fatboy_Explode	
	280618453	Play_MissionComplete			\Default Work Unit\Game\GUI\Play_MissionComplete	
	307458980	CS_Mother_02			\Default Work Unit\Game\Cutscenes\Birth\CS_Mother_02	
	307458981	CS_Mother_03			\Default Work Unit\Game\Cutscenes\Birth\CS_Mother_03	
	307458983	CS_Mother_01			\Default Work Unit\Game\Cutscenes\Birth\CS_Mother_01	
	311910498	Play_Click			\Default Work Unit\Game\GUI\Play_Click	
	418417672	CS_M1Garand_Fire			\Default Work Unit\Game\Cutscenes\CS_M1Garand_Fire	
	420331893	Play_Experiment626_SlimeExplode			\Default Work Unit\Game\Impacts Explosions\Play_Experiment626_SlimeExplode	
	450250722	Woodlands_Intro_Rooster			\Default Work Unit\Game\Voiceovers\Introductions\Woodlands_Intro_Rooster	
	487837085	Play_Menu_Settings			\Default Work Unit\Game\GUI\Play_Menu_Settings	
	517019647	CS_Snore			\Default Work Unit\Game\Cutscenes\Characters\CS_Snore	
	567208713	Play_Puker_SlimeExplode			\Default Work Unit\Game\Impacts Explosions\Play_Puker_SlimeExplode	
	576110506	Testa			\Default Work Unit\Test\Testa	
	617880280	CS_Fight			\Default Work Unit\Game\Cutscenes\Birth\CS_Fight	
	707318072	OldWoodlands_Birth_04			\Default Work Unit\Game\Voiceovers\OldWoodlands_Birth\OldWoodlands_Birth_04	
	707318073	OldWoodlands_Birth_05			\Default Work Unit\Game\Voiceovers\OldWoodlands_Birth\OldWoodlands_Birth_05	
	707318074	OldWoodlands_Birth_06			\Default Work Unit\Game\Voiceovers\OldWoodlands_Birth\OldWoodlands_Birth_06	
	707318075	OldWoodlands_Birth_07			\Default Work Unit\Game\Voiceovers\OldWoodlands_Birth\OldWoodlands_Birth_07	
	707318077	OldWoodlands_Birth_01			\Default Work Unit\Game\Voiceovers\OldWoodlands_Birth\OldWoodlands_Birth_01	
	707318078	OldWoodlands_Birth_02			\Default Work Unit\Game\Voiceovers\OldWoodlands_Birth\OldWoodlands_Birth_02	
	707318079	OldWoodlands_Birth_03			\Default Work Unit\Game\Voiceovers\OldWoodlands_Birth\OldWoodlands_Birth_03	
	711699424	Play_Kick			\Default Work Unit\Game\Characters\FPS\Play_Kick	
	731853996	Trap_Blade_Swing			\Default Work Unit\Game\Weapons\Traps\Trap_Blade_Swing	
	754073922	Baby_Idle			\Default Work Unit\Game\Environment\Quests\Baby_Idle	
	755134810	Play_Menu_Questlog			\Default Work Unit\Game\GUI\Play_Menu_Questlog	
	828117280	Woodlands_Intro_02			\Default Work Unit\Game\Voiceovers\Woodlands_Intro\Woodlands_Intro_02	
	828117281	Woodlands_Intro_03			\Default Work Unit\Game\Voiceovers\Woodlands_Intro\Woodlands_Intro_03	
	828117283	Woodlands_Intro_01			\Default Work Unit\Game\Voiceovers\Woodlands_Intro\Woodlands_Intro_01	
	828117286	Woodlands_Intro_04			\Default Work Unit\Game\Voiceovers\Woodlands_Intro\Woodlands_Intro_04	
	845024360	Play_Menu_Trunk			\Default Work Unit\Game\GUI\Play_Menu_Trunk	
	878493272	CS_Kick			\Default Work Unit\Game\Cutscenes\Characters\CS_Kick	
	890768021	Pain_01			\Default Work Unit\Game\Voiceovers\Emotions\Pain_01	
	890768022	Pain_02			\Default Work Unit\Game\Voiceovers\Emotions\Pain_02	
	890768023	Pain_03			\Default Work Unit\Game\Voiceovers\Emotions\Pain_03	
	891314087	CS_Intro_Drums_Start			\Default Work Unit\Game\Cutscenes\CS_Intro_Drums_Start	
	925941221	CS_Winchester_Fire			\Default Work Unit\Game\Cutscenes\CS_Winchester_Fire	
	995921267	CS_BottleBreak_01			\Default Work Unit\Game\Cutscenes\Birth\CS_BottleBreak_01	
	1045060268	Play_FPS_Bandage_Use			\Default Work Unit\Game\Characters\FPS\Play_FPS_Bandage_Use	
	1061346899	CS_Burp			\Default Work Unit\Game\Cutscenes\Characters\CS_Burp	
	1064098105	Trap_ActivatorRope_Cut			\Default Work Unit\Game\Weapons\Traps\Trap_ActivatorRope_Cut	
	1071381168	Play_Impact_Pan			\Default Work Unit\Game\Impacts Explosions\Play_Impact_Pan	
	1087267764	Play_GetQuest			\Default Work Unit\Game\GUI\Play_GetQuest	
	1098887970	Woodlands_Food_E01			\Default Work Unit\Game\Voiceovers\Woodlands_Food\Woodlands_Food_E01	
	1109600527	Play_Enemy_Idle			\Default Work Unit\Game\Enemies\Play_Enemy_Idle	
	1122656651	CS_FS_Metal			\Default Work Unit\Game\Cutscenes\Characters\CS_FS_Metal	
	1133772544	BiosecFront_Mines_07			\Default Work Unit\Game\Voiceovers\BiosecFront_Mines\BiosecFront_Mines_07	
	1133772545	BiosecFront_Mines_06			\Default Work Unit\Game\Voiceovers\BiosecFront_Mines\BiosecFront_Mines_06	
	1133772546	BiosecFront_Mines_05			\Default Work Unit\Game\Voiceovers\BiosecFront_Mines\BiosecFront_Mines_05	
	1133772547	BiosecFront_Mines_04			\Default Work Unit\Game\Voiceovers\BiosecFront_Mines\BiosecFront_Mines_04	
	1133772548	BiosecFront_Mines_03			\Default Work Unit\Game\Voiceovers\BiosecFront_Mines\BiosecFront_Mines_03	
	1133772549	BiosecFront_Mines_02			\Default Work Unit\Game\Voiceovers\BiosecFront_Mines\BiosecFront_Mines_02	
	1133772550	BiosecFront_Mines_01			\Default Work Unit\Game\Voiceovers\BiosecFront_Mines\BiosecFront_Mines_01	
	1133772558	BiosecFront_Mines_09			\Default Work Unit\Game\Voiceovers\BiosecFront_Mines\BiosecFront_Mines_09	
	1133772559	BiosecFront_Mines_08			\Default Work Unit\Game\Voiceovers\BiosecFront_Mines\BiosecFront_Mines_08	
	1202337555	Play_LevelUp			\Default Work Unit\Game\GUI\Play_LevelUp	
	1224148216	OldHouse_Chest_05			\Default Work Unit\Game\Voiceovers\OldHouse_Chest\OldHouse_Chest_05	
	1224148217	OldHouse_Chest_04			\Default Work Unit\Game\Voiceovers\OldHouse_Chest\OldHouse_Chest_04	
	1224148220	OldHouse_Chest_01			\Default Work Unit\Game\Voiceovers\OldHouse_Chest\OldHouse_Chest_01	
	1224148222	OldHouse_Chest_03			\Default Work Unit\Game\Voiceovers\OldHouse_Chest\OldHouse_Chest_03	
	1224148223	OldHouse_Chest_02			\Default Work Unit\Game\Voiceovers\OldHouse_Chest\OldHouse_Chest_02	
	1258015625	CS_Impact_Blood			\Default Work Unit\Game\Cutscenes\CS_Impact_Blood	
	1262977982	Play_FPS_Jump			\Default Work Unit\Game\Characters\FPS\Play_FPS_Jump	
	1270657943	Play_RubishDestroy			\Default Work Unit\Game\Environment\Interaction\Play_RubishDestroy	
	1297117837	Woodlands_Intro_Leila			\Default Work Unit\Game\Voiceovers\Introductions\Woodlands_Intro_Leila	
	1348157677	RoadWoodlands_FrankDeath_02_FrankShot			\Default Work Unit\Game\Voiceovers\RoadWoodlands_FrankDeath_02\RoadWoodlands_FrankDeath_02_FrankShot	
	1373286325	Play_Flies			\Default Work Unit\Game\Environment\Play_Flies	
	1410770571	Enemy_Resume			\Default Work Unit\Game\Enemies\Enemy_Resume	
	1479974693	Play_Piano			\Default Work Unit\Game\Environment\Interaction\Play_Piano	
	1490681630	Play_RubishHit			\Default Work Unit\Game\Environment\Interaction\Play_RubishHit	
	1498169336	Play_River			\Default Work Unit\Game\Environment\Play_River	
	1526490244	Trap_BearTrap_Activate			\Default Work Unit\Game\Weapons\Traps\Trap_BearTrap_Activate	
	1549347835	testimpact			\Default Work Unit\Test\testimpact	
	1567232059	Play_FPS_ItemPickup			\Default Work Unit\Game\Characters\FPS\Play_FPS_ItemPickup	
	1578049407	Play_FPS_FS			\Default Work Unit\Game\Characters\FPS\Play_FPS_FS	
	1608496301	Play_OfMesh_Link_01			\Default Work Unit\Game\Enemies\Play_OfMesh_Link_01	
	1608496302	Play_OfMesh_Link_02			\Default Work Unit\Game\Enemies\Play_OfMesh_Link_02	
	1627674446	Play_Grenade_Explode			\Default Work Unit\Game\Impacts Explosions\Play_Grenade_Explode	
	1655254850	Play_Rooster			\Default Work Unit\Game\Environment\Play_Rooster	
	1674053546	Play_Menu_Shop			\Default Work Unit\Game\GUI\Play_Menu_Shop	
	1730728304	Play_FPS_GrenadeThrow			\Default Work Unit\Game\Characters\FPS\Play_FPS_GrenadeThrow	
	1810179730	Trap_Spear_Up			\Default Work Unit\Game\Weapons\Traps\Trap_Spear_Up	
	1823023761	CS_AK_Fire			\Default Work Unit\Game\Cutscenes\Characters\CS_AK_Fire	
	1893667378	FPS_Reload_Additional			\Default Work Unit\Game\Weapons\FPS_Reload_Additional	
	1961391776	RoadWoodlands_FrankDeath_01_02			\Default Work Unit\Game\Voiceovers\RoadWoodlands_FrankDeath_01\RoadWoodlands_FrankDeath_01_02	
	1961391777	RoadWoodlands_FrankDeath_01_03			\Default Work Unit\Game\Voiceovers\RoadWoodlands_FrankDeath_01\RoadWoodlands_FrankDeath_01_03	
	1961391779	RoadWoodlands_FrankDeath_01_01			\Default Work Unit\Game\Voiceovers\RoadWoodlands_FrankDeath_01\RoadWoodlands_FrankDeath_01_01	
	1961391782	RoadWoodlands_FrankDeath_01_04			\Default Work Unit\Game\Voiceovers\RoadWoodlands_FrankDeath_01\RoadWoodlands_FrankDeath_01_04	
	1961391783	RoadWoodlands_FrankDeath_01_05			\Default Work Unit\Game\Voiceovers\RoadWoodlands_FrankDeath_01\RoadWoodlands_FrankDeath_01_05	
	2045580867	ESCMenu_off			\Default Work Unit\Game\GUI\ESCMenu_off	
	2046292297	CS_StopAllEnemies			\Default Work Unit\Game\Cutscenes\CS_StopAllEnemies	
	2087112325	Play_Music_Dramatic			\Default Work Unit\Game\Music\Play_Music_Dramatic	
	2108121179	Play_MG_Lockpicking_Lose			\Default Work Unit\Game\Minigames\Lockpicking\Play_MG_Lockpicking_Lose	
	2111019375	CS_BottleBreak			\Default Work Unit\Game\Cutscenes\CS_BottleBreak	
	2111024848	Enemy_Pause			\Default Work Unit\Game\Enemies\Enemy_Pause	
	2169217083	Play_VaultDoor_Close			\Default Work Unit\Game\Environment\Interaction\Play_VaultDoor_Close	
	2226003806	Play_MG_Latrine_ItemFound			\Default Work Unit\Game\Minigames\Latrine\Play_MG_Latrine_ItemFound	
	2272486923	Play_Impact_Flesh			\Default Work Unit\Game\Impacts Explosions\Play_Impact_Flesh	
	2287130825	StopObjSFX			\Default Work Unit\Main\StopObjSFX	
	2308878679	MuteAll			\Default Work Unit\Main\MuteAll	
	2343439538	CS_BottleBreak_Chuck			\Default Work Unit\Game\Cutscenes\CS_BottleBreak_Chuck	
	2379912025	Trap_CrossBow_Activate			\Default Work Unit\Game\Weapons\Traps\Trap_CrossBow_Activate	
	2396716826	Play_Enemy_RangedAttack_01			\Default Work Unit\Game\Enemies\Play_Enemy_RangedAttack_01	
	2398709939	Play_Coins_Sell			\Default Work Unit\Game\GUI\Play_Coins_Sell	
	2442482835	Play_MG_Lockpicking_Unsuccessful			\Default Work Unit\Game\Minigames\Lockpicking\Play_MG_Lockpicking_Unsuccessful	
	2498562381	Play_Impact_Head			\Default Work Unit\Game\Impacts Explosions\Play_Impact_Head	
	2518649881	Play_Enemy_Attack_01			\Default Work Unit\Game\Enemies\Play_Enemy_Attack_01	
	2518649882	Play_Enemy_Attack_02			\Default Work Unit\Game\Enemies\Play_Enemy_Attack_02	
	2582605112	Play_Enemy_FS			\Default Work Unit\Game\Enemies\Play_Enemy_FS	
	2586654170	Play_MG_Lockpicking_Successful			\Default Work Unit\Game\Minigames\Lockpicking\Play_MG_Lockpicking_Successful	
	2603571220	Play_Menu_Backpack			\Default Work Unit\Game\GUI\Play_Menu_Backpack	
	2702023463	Stop_Music_Dramatic			\Default Work Unit\Game\Music\Stop_Music_Dramatic	
	2718227556	Play_Menu_Map			\Default Work Unit\Game\GUI\Play_Menu_Map	
	2761326750	LeaveScene			\Default Work Unit\Game\LeaveScene	
	2764105556	Play_Impact			\Default Work Unit\Game\Impacts Explosions\Play_Impact	
	2769851419	CS_Whosh			\Default Work Unit\Game\Cutscenes\CS_Whosh	
	2773409600	RoadWoodlands_FrankDeath_02_03			\Default Work Unit\Game\Voiceovers\RoadWoodlands_FrankDeath_02\RoadWoodlands_FrankDeath_02_03	
	2773409601	RoadWoodlands_FrankDeath_02_02			\Default Work Unit\Game\Voiceovers\RoadWoodlands_FrankDeath_02\RoadWoodlands_FrankDeath_02_02	
	2773409602	RoadWoodlands_FrankDeath_02_01			\Default Work Unit\Game\Voiceovers\RoadWoodlands_FrankDeath_02\RoadWoodlands_FrankDeath_02_01	
	2788505499	Play_Use			\Default Work Unit\Game\Characters\FPS\Play_Use	
	2803312925	InitScene			\Default Work Unit\Game\InitScene	
	2816781321	TestTPSSHoot			\Default Work Unit\Test\TestTPSSHoot	
	2833007951	Play_Explosion_Large			\Default Work Unit\Game\Impacts Explosions\Play_Explosion_Large	
	2833167348	Play_CarEngineIdle			\Default Work Unit\Game\Environment\Play_CarEngineIdle	
	2839063557	CS_CarDoor_Close_01			\Default Work Unit\Game\Cutscenes\CS_CarDoor_Close_01	
	2839063558	CS_CarDoor_Close_02			\Default Work Unit\Game\Cutscenes\CS_CarDoor_Close_02	
	2854868081	CS_StopFade_Enemies			\Default Work Unit\Game\Cutscenes\CS_StopFade_Enemies	
	2885688842	Play_Steam			\Default Work Unit\Game\Environment\Play_Steam	
	2909162615	Play_CarAlarm			\Default Work Unit\Game\Environment\Quests\Play_CarAlarm	
	2910677590	FPS_Reload			\Default Work Unit\Game\Weapons\FPS_Reload	
	2917118056	Play_GetCoins			\Default Work Unit\Game\GUI\Play_GetCoins	
	2918979501	FPS_Fire			\Default Work Unit\Game\Weapons\FPS_Fire	
	2935490862	Play_Chick			\Default Work Unit\Game\Environment\Play_Chick	
	2956284409	Play_GetGas			\Default Work Unit\Game\GUI\Play_GetGas	
	3005942540	CS_Baby_01			\Default Work Unit\Game\Cutscenes\Birth\CS_Baby_01	
	3005942542	CS_Baby_03			\Default Work Unit\Game\Cutscenes\Birth\CS_Baby_03	
	3005942543	CS_Baby_02			\Default Work Unit\Game\Cutscenes\Birth\CS_Baby_02	
	3035910907	Play_WoodenDoor_Open			\Default Work Unit\Game\Environment\Interaction\Play_WoodenDoor_Open	
	3036877654	Menu_off			\Default Work Unit\Game\GUI\Menu_off	
	3046156865	Play_Enemy_Death			\Default Work Unit\Game\Enemies\Play_Enemy_Death	
	3053183722	Play_Enemy_Special			\Default Work Unit\Game\Enemies\Play_Enemy_Special	
	3086076401	CS_FS_Wood			\Default Work Unit\Game\Cutscenes\Characters\CS_FS_Wood	
	3099267350	Play_TVNoise			\Default Work Unit\Game\Environment\Play_TVNoise	
	3140055925	FPS_WeaponChange			\Default Work Unit\Game\Weapons\FPS_WeaponChange	
	3150943507	Play_Dialog_Start			\Default Work Unit\Game\GUI\Play_Dialog_Start	
	3161997539	Play_Hen			\Default Work Unit\Game\Environment\Play_Hen	
	3163969445	Play_CarAlarm_Boss			\Default Work Unit\Game\Environment\Quests\Play_CarAlarm_Boss	
	3189472150	StopSFX			\Default Work Unit\Main\StopSFX	
	3252354175	Play_Click_Answer			\Default Work Unit\Game\GUI\Play_Click_Answer	
	3256354142	Woodlands_Intro_Elder			\Default Work Unit\Game\Voiceovers\Introductions\Woodlands_Intro_Elder	
	3340787584	UnmuteAll			\Default Work Unit\Main\UnmuteAll	
	3365673651	Play_Menu_Page			\Default Work Unit\Game\GUI\Play_Menu_Page	
	3388432674	Woodlands_Intro_Hero			\Default Work Unit\Game\Voiceovers\Introductions\Woodlands_Intro_Hero	
	3495384634	Woodlands_Intro_Frank			\Default Work Unit\Game\Voiceovers\Introductions\Woodlands_Intro_Frank	
	3499998889	Play_WoodenDoor_Close			\Default Work Unit\Game\Environment\Interaction\Play_WoodenDoor_Close	
	3536791645	Play_VaultDoor_Open			\Default Work Unit\Game\Environment\Interaction\Play_VaultDoor_Open	
	3540526042	CS_Rooster			\Default Work Unit\Game\Cutscenes\CS_Rooster	
	3545427649	SoundPlaceholder			\Default Work Unit\Test\SoundPlaceholder	
	3548535810	Play_ButtonClick			\Default Work Unit\Game\GUI\Play_ButtonClick	
	3620596457	Play_FPS_Land			\Default Work Unit\Game\Characters\FPS\Play_FPS_Land	
	3658497533	Play_MG_Lockpicking_Break			\Default Work Unit\Game\Minigames\Lockpicking\Play_MG_Lockpicking_Break	
	3718468655	Play_Debris_Large			\Default Work Unit\Game\Impacts Explosions\Play_Debris_Large	
	3751601213	Play_Coins_Buy			\Default Work Unit\Game\GUI\Play_Coins_Buy	
	3767282099	Play_GetItem			\Default Work Unit\Game\GUI\Play_GetItem	
	3783417548	Play_QuestClose			\Default Work Unit\Game\GUI\Play_QuestClose	
	3852609229	CS_Intro_Drums_Stop			\Default Work Unit\Game\Cutscenes\CS_Intro_Drums_Stop	
	3900813861	Trap_Spear_Down			\Default Work Unit\Game\Weapons\Traps\Trap_Spear_Down	
	3941755762	Impact_PH			\Default Work Unit\Game\Impacts Explosions\Impact_PH	
	3966173540	Play_MissionFail			\Default Work Unit\Game\GUI\Play_MissionFail	
	4000411161	Play_Campfire			\Default Work Unit\Game\Environment\Play_Campfire	
	4018957990	Trap_Axe_Swing			\Default Work Unit\Game\Weapons\Traps\Trap_Axe_Swing	
	4093262959	ESCMenu_on			\Default Work Unit\Game\GUI\ESCMenu_on	
	4118215522	Woodlands_Food_08			\Default Work Unit\Game\Voiceovers\Woodlands_Food\Woodlands_Food_08	
	4118215523	Woodlands_Food_09			\Default Work Unit\Game\Voiceovers\Woodlands_Food\Woodlands_Food_09	
	4118215528	Woodlands_Food_02			\Default Work Unit\Game\Voiceovers\Woodlands_Food\Woodlands_Food_02	
	4118215529	Woodlands_Food_03			\Default Work Unit\Game\Voiceovers\Woodlands_Food\Woodlands_Food_03	
	4118215531	Woodlands_Food_01			\Default Work Unit\Game\Voiceovers\Woodlands_Food\Woodlands_Food_01	
	4118215532	Woodlands_Food_06			\Default Work Unit\Game\Voiceovers\Woodlands_Food\Woodlands_Food_06	
	4118215533	Woodlands_Food_07			\Default Work Unit\Game\Voiceovers\Woodlands_Food\Woodlands_Food_07	
	4118215534	Woodlands_Food_04			\Default Work Unit\Game\Voiceovers\Woodlands_Food\Woodlands_Food_04	
	4118215535	Woodlands_Food_05			\Default Work Unit\Game\Voiceovers\Woodlands_Food\Woodlands_Food_05	
	4134993117	Woodlands_Food_10			\Default Work Unit\Game\Voiceovers\Woodlands_Food\Woodlands_Food_10	
	4180244681	Woodlands_Hospital_01			\Default Work Unit\Game\Voiceovers\Woodlands_Hospital\Woodlands_Hospital_01	
	4180244682	Woodlands_Hospital_02			\Default Work Unit\Game\Voiceovers\Woodlands_Hospital\Woodlands_Hospital_02	
	4180244683	Woodlands_Hospital_03			\Default Work Unit\Game\Voiceovers\Woodlands_Hospital\Woodlands_Hospital_03	
	4180244684	Woodlands_Hospital_04			\Default Work Unit\Game\Voiceovers\Woodlands_Hospital\Woodlands_Hospital_04	
	4180244685	Woodlands_Hospital_05			\Default Work Unit\Game\Voiceovers\Woodlands_Hospital\Woodlands_Hospital_05	
	4180244686	Woodlands_Hospital_06			\Default Work Unit\Game\Voiceovers\Woodlands_Hospital\Woodlands_Hospital_06	
	4180244687	Woodlands_Hospital_07			\Default Work Unit\Game\Voiceovers\Woodlands_Hospital\Woodlands_Hospital_07	
	4246102995	Enemy_Reset			\Default Work Unit\Game\Enemies\Enemy_Reset	
	4255178483	BiosecIn_BossIntro_Experiment			\Default Work Unit\Game\Voiceovers\Introductions\BiosecIn_BossIntro_Experiment	

Switch Group	ID	Name			Wwise Object Path	Notes
	20433824	FS_Material			\Default Work Unit\FS_Material	
	767731869	WeaponType			\Default Work Unit\WeaponType	
	1048449605	Map			\Default Work Unit\Map	
	1559186049	Impact_Material			\Default Work Unit\Impact_Material	
	2299321487	Enemy			\Default Work Unit\Enemy	
	3893417221	Weapon			\Default Work Unit\Weapon	

Switch	ID	Name	Switch Group			Notes
	667534268	WaterDeep	FS_Material			
	803837735	Sand	FS_Material			
	841620460	Concrete	FS_Material			
	2058049674	Wood	FS_Material			
	2143551030	WaterPuddle	FS_Material			
	2473969246	Metal	FS_Material			
	2851946990	GrassDirt	FS_Material			
	624914268	Projectile	WeaponType			
	3208241451	Melee	WeaponType			
	59594375	AceHome	Map			
	847570165	BioSecIn	Map			
	951767710	BanditShelter	Map			
	1029063111	CityOfSun	Map			
	1421251628	Woodlands	Map			
	2110808655	Road	Map			
	2248769711	OldWoodlands	Map			
	2574745926	Springfield	Map			
	2592303741	SmallForest	Map			
	2932128988	OldHouse	Map			
	3192558833	ShootingRange	Map			
	3759419309	BioSecFront	Map			
	694741453	Impact_Wood	Impact_Material			
	803837735	Sand	Impact_Material			
	1407058455	Impact_Concrete	Impact_Material			
	1659816351	Impact_Metal	Impact_Material			
	1809722663	Impact_GrassDirt	Impact_Material			
	2137223824	Impact_Flesh	Impact_Material			
	2378449251	Impact_Water	Impact_Material			
	3516067878	Impact_FleshHead	Impact_Material			
	4023998622	Impact_Glass	Impact_Material			
	252996323	MaleGarand	Enemy			
	373311038	Boss_Experiment626	Enemy			
	782826392	Default	Enemy			
	947018422	Puker	Enemy			
	1580204152	Trasher	Enemy			
	1618416712	QB	Enemy			
	1809620904	FatBoy	Enemy			
	2402792465	Skinny	Enemy			
	2441401412	FemaleKnife	Enemy			
	2701942672	MaleShotgun	Enemy			
	2789909241	SecurityMan	Enemy			
	3134740596	FemaleGarand	Enemy			
	4207490067	ZombieDog	Enemy			
	149908094	Scar	Weapon			
	160708804	Garand	Weapon			
	242584135	STG44	Weapon			
	249992372	Vector	Weapon			
	763230023	MP5	Weapon			
	820137921	Winchester	Weapon			
	825693837	RocketLauncher	Weapon			
	1696692325	Hands	Weapon			
	1826781005	HeavyMachineGun	Weapon			
	2160906242	Ak47	Weapon			
	2441539604	Remington	Weapon			
	2564858804	M4A1	Weapon			
	2851058149	Glock	Weapon			
	3208241451	Melee	Weapon			
	3237932378	KAR98	Weapon			
	3588940151	Colt1911	Weapon			
	3907068227	M416	Weapon			
	4067876604	P90	Weapon			

State Group	ID	Name			Wwise Object Path	Notes
	1578750580	Position			\Default Work Unit\Position	

State	ID	Name	State Group			Notes
	0	None	Position			
	438105790	Outside	Position			
	3553349781	Inside	Position			

Game Parameter	ID	Name			Wwise Object Path	Notes
	2329851890	FireSpeed			\Default Work Unit\FireSpeed	
	3793509843	ReloadSpeed			\Default Work Unit\ReloadSpeed	

Effect plug-ins	ID	Name	Type				Notes
	473142934	Wwise Time Stretch (Custom)	Wwise Time Stretch			
	718896490	Speed (Custom)	Wwise Time Stretch			

Source plug-ins	ID	Name	Type		Wwise Object Path	Notes
	1063016961	Wwise Silence	Wwise Silence		\Actor-Mixer Hierarchy\Default Work Unit\Silence\Wwise Silence	

In Memory Audio	ID	Name	Audio source file		Wwise Object Path	Notes	Data Size
	11198545	Player_Pain_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Player_Pain_01_33B92A84.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Emotions\Player_Pain_01		2992
	16113907	Woodlands_Hospital_07	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Hospital_07_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Hospital\Woodlands_Hospital_07		18955
	16904294	Woodlands_Food_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Food_02_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Food\Woodlands_Food_02		9496
	17151346	GUI_TaskUpdate	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\GUI_Game_Questlog_65CB607A.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\GUI_TaskUpdate		3407
	21036845	Impact_Sand_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Sand_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Sand\Impact_Sand_03		33328
	21826299	FPS_Reload_Vector	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Reload_Vector_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Reload\FPS_Reload_Vector		82900
	26829823	Skinny_Attack_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Skinny_Attack_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Enemy_Attack\Skinny_Attack\Skinny_Attack_02		9712
	27160480	FS_Water_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Water_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_WaterDeep\FS_Water_03		14284
	27902581	Experiment626_Attack_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Experiment626_Attack_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Enemy_Attack\Experiment626_Attack\Experiment626_Attack_02		9604
	39945508	FS_Move_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Move_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_FS_Move\FS_Move_03		5392
	47793788	FPS_Reload_Garand	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Reload_Garand-001_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Reload\FPS_Reload_Garand		74512
	52804768	Impact_Metal_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Metal_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Metal\Impact_Metal_03		7768
	53081365	SecurityMan_Idle_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\SecurityMan_Idle_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\SecurityMan\SecurityMan_Idle_01		19792
	54312191	OldWoodlands_Birth_04	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldWoodlands_Birth_04_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldWoodlands_Birth\OldWoodlands_Birth_04		10651
	58650829	Trasher_WakeUp	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Trasher_WakeUp_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_General\General_Special\Trasher_WakeUp		21520
	58818807	Skinny_Idle_04	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Skinny_Idle_04_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Skinny_Idle\Skinny_Idle_04		22276
	59285720	CS_Mother_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_Mother_02_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\Birth\CS_Mother_02		12485
	65931553	FPS_Fire_P90	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_P90b_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_P90		47656
	66148075	Bandit_Idle_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Bandit_Idle_01_1DADE875.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Bandit_Idle\Bandit_Idle_01		14392
	69252016	FPS_Load_KAR98	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Load_KAR98_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire_Additional\FPS_Load_KAR98		31528
	74441194	Woodlands_Food_06	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Food_06_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Food\Woodlands_Food_06		19848
	76616993	CS_Mother_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_Mother_01_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\Birth\CS_Mother_01		11111
	76896371	CS_CarDoor_Close_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_CarDoor_Close_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\CS_CarDoor_Close_02		1756
	80976586	Woodlands_Intro_04	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Intro_04_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Intro\Woodlands_Intro_04		30296
	86016070	Trap_Spear_Down	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Trap_Spear_Down_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\Traps\Trap_Spear_Down		21160
	87192960	SecurityMan_Death_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\SecurityMan_Death_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\SecurityMan_Death\SecurityMan_Death_02		7048
	91665277	Coins_short	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Coins_AEC9F0D4.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\Coins_short		9294
	93793979	BiosecFront_Mines_05	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\BiosecFront_Mines_05_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\BiosecFront_Mines\BiosecFront_Mines_05		8185
	94705256	LevelUp	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\LevelUp_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\LevelUp		8726
	95260326	FPS_Fire_AK	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_AK_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_AK		27388
	100944607	FPS_Reload_Remington_Shell	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Reload_Remington_Shell_B5C088B1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Reload_Additional\FPS_Reload_Remington_Shell		5716
	104131636	BiosecIn_BossIntro_Experiment	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\BiosecIn_BossIntro_Experiment_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Introductions\BiosecIn_BossIntro_Experiment		14556
	108900428	Woodlands_Intro_Rooster	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Intro_Rooster_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Introductions\Woodlands_Intro_Rooster		4806
	109089620	Impact_Glass_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Glass_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Glass\Impact_Glass_02		9676
	111635385	Hit_Flesh_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Hit_Flesh_02_35B17C82.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Head\Hit_Flesh_02		8740
	117062397	Trap_ActivatorRope_Cut	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Trap_ActivatorRope_cut_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\Traps\Trap_ActivatorRope_Cut		5464
	117475244	Impact_Dirt_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Dirt_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_GrassDirt\Impact_Dirt_01		4168
	118081690	Experiment626_Idle_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Experiment626_Idle_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Experiment 626_Idle\Experiment626_Idle_02		10828
	119244545	CS_Mother_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_Mother_03_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\Birth\CS_Mother_03		11507
	119367670	Chick_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Chick_01_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Chick\Chick_01		2326
	122648682	FPS_Fire_Pan_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_Pan_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Pan\FPS_Fire_Pan_01		8848
	128363122	ZombieDog_Idle_04	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\ZombieDog_Idle_04_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\ZombieDog_Idle\ZombieDog_Idle_04		51616
	132957720	Impact_Ricochet_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Ricochet_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Ricochet\Impact_Ricochet_02		17344
	140014700	Skinny_Idle_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Skinny_Idle_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Skinny_Idle\Skinny_Idle_01		30484
	142028437	Impact_Metal_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Metal_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Metal\Impact_Metal_02		10576
	146453644	Ambient_Additional_Crow_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Crows_05_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Ambients\Ambients Outside\Ambient_Desert_Additional\Ambient_Additional_Crow_02		13429
	146829489	BiosecFront_Mines_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\BiosecFront_Mines_01_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\BiosecFront_Mines\BiosecFront_Mines_01		7712
	148136100	Experiment626_Idle_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Experiment626_Idle_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Experiment 626_Idle\Experiment626_Idle_01		15364
	150510552	Skinny_Death_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Skinny_Death_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\Skinny_Death\Skinny_Death_02		25948
	150858299	Trap_BearTrap_Activate	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Trap_BearTrap_Activate_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\Traps\Trap_BearTrap_Activate		5284
	156417520	Woodlands_Intro_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Intro_02_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Intro\Woodlands_Intro_02		24764
	160054206	FS_GrassDirt_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_GrassDirt_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_GrassDirt\FS_GrassDirt_02		5752
	162254561	FS_Metal_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Metal_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_Metal\FS_Metal_01		2152
	162619289	Woodlands_Food_09	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Food_09_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Food\Woodlands_Food_09		17320
	166904719	FS_Move_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Move_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_FS_Move\FS_Move_01		6076
	168925381	Impact_Flesh_05	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Flesh_05_7F5C83F5.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Flesh\Impact_Flesh_05		12196
	177447855	FPS_Fire_M4A1	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_M4A1_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_M4A1		27136
	185013907	Bandit_Idle_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Bandit_Idle_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Bandit_Idle\Bandit_Idle_02		17848
	188506374	FPS_Reload_Glock	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Reload_Glock_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Reload\FPS_Reload_Glock		68500
	192507587	FPS_Kick	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_Melee_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\FPS_Kick		2404
	202749624	MG_LockPick_Break	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\MG_LockPick_Break_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Minigames\Lockpicking\MG_LockPick_Break		11800
	207025542	Hit_Flesh_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Hit_Flesh_03_D74C16FF.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Head\Hit_Flesh_03		9388
	210075981	Hit_Flesh_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Hit_Flesh_01_E951FEEC.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Head\Hit_Flesh_01		7696
	212858731	Trap_Blade_Swing	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Trap_Blade_Swing_1DADE875.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\Traps\Trap_Blade_Swing		7732
	217682561	Experiment626_Movement_FS02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Experiment626_Movement_FS02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_General\General_FS\FS_Experiment626\Experiment626_Movement_FS02		14032
	217886874	OldWoodlands_Birth_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldWoodlands_Birth_03_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldWoodlands_Birth\OldWoodlands_Birth_03		19813
	222213083	Woodlands_Food_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Food_03_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Food\Woodlands_Food_03		22345
	222398234	Player_Pain_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Player_Pain_02_33B92A84.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Emotions\Player_Pain_02		1924
	223562984	Piano	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Piano_3DA80F0D.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Piano		55220
	233814147	Rooster	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Rooster_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Rooster\Rooster		11152
	235926085	Hen_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Hen_01_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Hen\Hen_01		15748
	237806086	Woodlands_Food_04	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Food_04_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Food\Woodlands_Food_04		15659
	244084985	Skinny_Death_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Skinny_Death_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\Skinny_Death\Skinny_Death_01		21664
	248515570	FS_Stone_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Stone_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_Stone\FS_Stone_01		1576
	252539316	CS_Yawn	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_Yawn_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\CS_Yawn		5049
	253990357	Hen_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Hen_03_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Hen\Hen_03		10069
	255469132	MG_Latrine_ShitSquish_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\MG_Latrine_ShitSquish_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Minigames\Latrine\ShitSquish\MG_Latrine_ShitSquish_03		11656
	259144473	RoadWoodlands_FrankDeath_01_05	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\RoadWoodlands_FrankDeath_01_05_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\RoadWoodlands_FrankDeath_01\RoadWoodlands_FrankDeath_01_05		26335
	259525142	FatBoy_Idle_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FatBoy_Idle_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\FatBoy_Idle\FatBoy_Idle_02		46864
	260067439	ZombieDog_Idle_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\ZombieDog_Idle_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\ZombieDog_Idle\ZombieDog_Idle_03		11620
	262932610	Impact_Glass_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Glass_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Glass\Impact_Glass_01		8704
	263325290	Impact_Water_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Water_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Water\Impact_Water_02		9820
	263718015	Woodlands_Food_05	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Food_05_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Food\Woodlands_Food_05		25957
	265792863	Woodlands_Hospital_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Hospital_03_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Hospital\Woodlands_Hospital_03		16151
	268565898	OldHouse_Chest_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldHouse_Chest_02_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldHouse_Chest\OldHouse_Chest_02		5469
	271884983	Female_Idle_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Female_Idle_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Female_Idle\Female_Idle_02		13096
	272296804	FPS_Fire_Vector	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_Vector_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_Vector		37828
	275362967	CS_Burp	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_Burp_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\CS_Burp		7723
	276150429	Others_CarDrive	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Others_CarDrive_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Quests\Others_CarDrive		81290
	276179927	Woodlands_Intro_Leila	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Intro_Leila_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Introductions\Woodlands_Intro_Leila		4527
	277190560	Woodlands_Hospital_04	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Hospital_04_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Hospital\Woodlands_Hospital_04		22829
	280417384	Impact_Sand_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Sand_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Sand\Impact_Sand_02		52480
	280610215	Explosion_Large	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Explosion_Large_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Explosions\Explosion_Large		23176
	282868086	BiosecFront_Mines_06	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\BiosecFront_Mines_06_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\BiosecFront_Mines\BiosecFront_Mines_06		10530
	287837072	Female_Death	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Female_Death_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\Female_Death		9352
	291367612	OldHouse_Death_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldHouse_Death_03_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldHouse_Death\OldHouse_Death_03		12440
	297806908	Campfire_loop	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CampFire_loop_3DA80F0D.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Campfire_loop		37361
	300428712	Impact_Wood_n_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Wood_n_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Wood\Impact_Wood_n_03		2548
	303915211	Grenade_Throw	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Grenade_Throw_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Grenade_Throw		17812
	306599301	GUI_Game_Backpack	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\GUI_Game_Backpack_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\GUI_Game_Backpack		5292
	308634700	BiosecFront_Mines_07	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\BiosecFront_Mines_07_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\BiosecFront_Mines\BiosecFront_Mines_07		13959
	309557630	Impact_Ricochet_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Ricochet_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Ricochet\Impact_Ricochet_03		20296
	310734452	CS_Baby_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_Baby_03_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\Birth\CS_Baby_Idle\CS_Baby_03		7712
	315935365	FPS_Fire_Remington	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_Remington_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_Remington		50032
	317086728	Ambient_Additional_Scream	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Ambient_Additional_Scream_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Ambients\Ambients Outside\Ambient_Forest_Additional\Ambient_Additional_Scream		11241
	320556627	Experiment626_Idle_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Experiment626_Idle_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Experiment 626_Idle\Experiment626_Idle_03		11440
	324872564	ZombieDog_Movement_Attack_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\ZombieDog_Movement_Attack_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_General\General_Attack_01\ZombieDog_Movement_Attack_01		15688
	325669838	BiosecFront_Mines_08	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\BiosecFront_Mines_08_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\BiosecFront_Mines\BiosecFront_Mines_08		9121
	329048826	RoadWoodlands_FrankDeath_02_E01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\RoadWoodlands_FrankDeath_02_E01_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\RoadWoodlands_FrankDeath_02\RoadWoodlands_FrankDeath_02_E01		19797
	331216962	testTPSshoot	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Fire_STG_4C62E786.wem		\Actor-Mixer Hierarchy\Default Work Unit\Test\testTPSshoot		25480
	331886670	FPS_Land	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Land_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\FPS_Land		12124
	335032116	Impact_Metal_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Metal_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Metal\Impact_Metal_01		12340
	348271501	RoadWoodlands_FrankDeath_01_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\RoadWoodlands_FrankDeath_01_02_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\RoadWoodlands_FrankDeath_01\RoadWoodlands_FrankDeath_01_02		30596
	350365282	QB_Idle_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\QB_Idle_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\QB_Idle\QB_Idle_01		48844
	350807560	OldWoodlands_Birth_07	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldWoodlands_Birth_07_69A26140.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldWoodlands_Birth\OldWoodlands_Birth_07		5696
	356613552	CS_BottleBreak	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_BottleBreak_3BD83EDE.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\CS_BottleBreak		8964
	359218623	FPS_Fire_SCAR	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_SCAR_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_SCAR		29908
	363475827	Impact_Glass_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Glass_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Glass\Impact_Glass_03		6400
	365350362	RubishDestroy	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\RubishDestroy_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Interaction\RubishDestroy		14613
	371450763	Woodlands_Hospital_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Hospital_02_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Hospital\Woodlands_Hospital_02		21357
	372716791	WoodenDoor_Open	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\WoodenDoor_Open_1E4FA981.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Interaction\WoodenDoor_Open		8468
	376042599	Impact_Wood_n_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Wood_n_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Wood\Impact_Wood_n_01		1684
	376281389	FPS_Fire_Garand02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_Garand02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_Garand02		44344
	381410766	RoadWoodlands_FrankDeath_02_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\RoadWoodlands_FrankDeath_02_01_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\RoadWoodlands_FrankDeath_02\RoadWoodlands_FrankDeath_02_01		13691
	383095918	Bandit_Idle_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Bandit_Idle_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Bandit_Idle\Bandit_Idle_03		50680
	390741323	Impact_Sand_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Sand_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Sand\Impact_Sand_01		25192
	392710519	VaultDoor_Close	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\VaultDoor_Close_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Interaction\VaultDoor_Close		12106
	397999831	OldWoodlands_Birth_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldWoodlands_Birth_02_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldWoodlands_Birth\OldWoodlands_Birth_02		20916
	401910243	UI_Item_Take	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\UI_Item_Take_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\UI_Item_Take		2602
	404981163	OldWoodlands_Birth_05	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldWoodlands_Birth_05_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldWoodlands_Birth\OldWoodlands_Birth_05		11967
	414573910	Woodlands_Hospital_05	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Hospital_05_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Hospital\Woodlands_Hospital_05		10134
	420538040	FS_GrassDirt_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_GrassDirt_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_GrassDirt\FS_GrassDirt_01		6724
	420657709	FPS_Fire_Winchester	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_Winchester_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_Winchester		39556
	420745815	Woodlands_Food_E01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Food_E01_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Food\Woodlands_Food_E01		6528
	423347303	CS_CarDoor_Close_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_CarDoor_Close_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\CS_CarDoor_Close_01		3484
	428188112	FS_Metal_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Metal_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_Metal\FS_Metal_02		2944
	434912227	RoadWoodlands_FrankDeath_01_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\RoadWoodlands_FrankDeath_01_03_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\RoadWoodlands_FrankDeath_01\RoadWoodlands_FrankDeath_01_03		19109
	435672850	Impact_Dirt_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Dirt_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_GrassDirt\Impact_Dirt_02		1972
	436468361	Impact_Water_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Water_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Water\Impact_Water_01		9892
	438952945	Bandit_Death_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Bandit_Death_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\Bandit_Death\Bandit_Death_01		7012
	441204081	ZombieDog_Death_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\ZombieDog_Death_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\ZombieDog_Death\ZombieDog_Death_01		3340
	448248140	GetGas	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\GetGas_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\GetGas		17341
	448328187	FatBoy_Special_Explode	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FatBoy_Special_Explosion_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_General\General_Special\FatBoy_Special_Explode		22060
	452429048	FPS_Reload_Ak47	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Reload_Ak47_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Reload\FPS_Reload_Ak47		99316
	453319599	SecurityMan_Death_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\SecurityMan_Death_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\SecurityMan_Death\SecurityMan_Death_01		9100
	460366591	FS_Stone_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Stone_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_Stone\FS_Stone_02		1792
	460748166	MG_LockPick_Unsuccessful	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\MG_LockPick_Unsuccessful_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Minigames\Lockpicking\MG_LockPick_Unsuccessful		1792
	461045797	RoadWoodlands_FrankDeath_01_04	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\RoadWoodlands_FrankDeath_01_04_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\RoadWoodlands_FrankDeath_01\RoadWoodlands_FrankDeath_01_04		20324
	469885725	Impact_Ricochet_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Ricochet_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Ricochet\Impact_Ricochet_01		23284
	469954723	Impact_Dirt_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Dirt_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_GrassDirt\Impact_Dirt_03		2980
	470040662	FPS_Fire_Colt1911	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_Colt1911_1DADE875.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_Colt1911		36820
	477881829	idk_Idle_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\idk_Idle_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Trasher_Idle\idk_Idle_03		42760
	486283284	FS_Sand_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Sand_02_8BF9938C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_Sand\FS_Sand_02		8236
	489775848	CS_Snore	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_Snore_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\CS_Snore		23250
	490420406	GUI_Game_Settings	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\GUI_Game_Settings_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\GUI_Game_Settings		4894
	498011331	FPS_Fire_KAR98	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_KAR98_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_KAR98		50896
	502589529	Trap_Axe_Swing	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Trap_Axe_Swing_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\Traps\Trap_Axe_Swing		18208
	511012623	Woodlands_Intro_Hero	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Intro_Hero_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Introductions\Woodlands_Intro_Hero		7242
	516531626	OldHouse_Death_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldHouse_Death_02_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldHouse_Death\OldHouse_Death_02		4972
	518036100	QB_Death	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\QB_Death_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\Bandit_Death\QB_Death		17020
	518320256	GUI_TabMenu_OnOff	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\GUI_TabMenu_OnOff_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\GUI_TabMenu_OnOff		5035
	519642388	Trap_Spear_Up	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Trap_Spear_Up_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\Traps\Trap_Spear_Up		31096
	521798086	TV_noise_loop	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\TV_noise_3DA80F0D.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\TV_noise_loop		2958
	522758978	Bandage_Use	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Bandage_Use2_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Bandage_Use		56836
	525813134	Chick_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Chick_02_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Chick\Chick_02		563
	526071604	Steam_loop	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Steam_loop_3DA80F0D.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Steam_loop		7697
	533214230	OldWoodlands_Birth_06	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldWoodlands_Birth_06_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldWoodlands_Birth\OldWoodlands_Birth_06		9184
	542236854	Grenade_Debris	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Grenade_Debris_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Explosions\Grenade_Debris		16588
	542254564	Puker_Idle_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Puker_Idle_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Puker_Idle\Puker_Idle_01		6436
	543895579	FPS_Fire_RocketLauncher	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_RocketLauncher_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_RocketLauncher		26992
	545532918	ZombieDog_Death_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\ZombieDog_Death_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\ZombieDog_Death\ZombieDog_Death_02		2944
	549471836	FS_GrassDirt_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_GrassDirt_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_GrassDirt\FS_GrassDirt_03		7372
	554484693	RoadWoodlands_FrankDeath_01_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\RoadWoodlands_FrankDeath_01_01_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\RoadWoodlands_FrankDeath_01\RoadWoodlands_FrankDeath_01_01		25109
	561045877	FS_Metal_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Metal_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_Metal\FS_Metal_03		4276
	561179453	FS_Water_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Water_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_WaterDeep\FS_Water_01		13240
	569006404	Puker_Idle_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Puker_Idle_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Puker_Idle\Puker_Idle_03		35164
	570654127	MG_LockPick_Win	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\MG_LockPick_Win_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Minigames\Lockpicking\MG_LockPick_Win		16336
	576188023	FS_Wood_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Wood_02_E131AAD1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_Wood\FS_Wood_02		748
	578053670	FPS_Reload_Machinegun	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Reload_Machinegun_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Reload\FPS_Reload_Machinegun		91720
	580872908	Impact_Concrete_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Concrete_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Concrete\Impact_Concrete_03		7804
	580969217	QuestCompleted	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\QuestCompleted_47C9DA04.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\QuestCompleted		31148
	582309436	OldHouse_Chest_04	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldHouse_Chest_04_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldHouse_Chest\OldHouse_Chest_04		14533
	584890905	Impact_Water_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Water_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Water\Impact_Water_03		9388
	585182882	Flies_loop	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Flies_loop_32E697DE.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Flies_loop		61250
	587642628	FPS_Load_Winchester	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Load_Winchester_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire_Additional\FPS_Load_Winchester		12376
	598431892	FS_Water_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Water_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_WaterDeep\FS_Water_02		9244
	601133546	Woodlands_Hospital_06	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Hospital_06_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Hospital\Woodlands_Hospital_06		8536
	603234060	HitGround	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\HitGround_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_General\General_OfMesh_02\HitGround		8740
	605604964	FS_Wood_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Wood_01_EA7B2EDD.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_Wood\FS_Wood_01		1720
	610990512	GUI_Game_Map	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\GUI_Game_Map_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\GUI_Game_Map		7236
	621858115	Hen_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Hen_02_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Hen\Hen_02		14628
	625132987	Female_Idle_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Female_Idle_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Female_Idle\Female_Idle_01		9244
	633050173	OldHouse_Death_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldHouse_Death_01_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldHouse_Death\OldHouse_Death_01		5548
	640206959	SecurityMan_Idle_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\SecurityMan_Idle_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\SecurityMan\SecurityMan_Idle_03		46576
	640399673	OldWoodlands_Birth_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldWoodlands_Birth_01_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldWoodlands_Birth\OldWoodlands_Birth_01		11858
	642183747	Debris_Large	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Debris_Large_69A26140.wem		\Actor-Mixer Hierarchy\Default Work Unit\Explosions\Debris_Large		42611
	643951858	FPS_Fire_Glock	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_Glock_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_Glock		33256
	645677091	Player_Pain_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Player_Pain_03_33B92A84.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Emotions\Player_Pain_03		2319
	661534180	FPS_Jump	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Jump_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\FPS_Jump		7552
	670294098	FPS_Reload_RocketLauncher	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Reload_RocketLauncher_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Reload\FPS_Reload_RocketLauncher		82612
	677658324	OldHouse_Chest_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldHouse_Chest_03_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldHouse_Chest\OldHouse_Chest_03		12332
	702268007	Woodlands_Hospital_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Hospital_01_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Hospital\Woodlands_Hospital_01		8454
	703389526	Chick_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Chick_03_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Chick\Chick_03		1841
	706431045	Trap_CrossBow_Activate	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Trap_CrossBow_Activate_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\Traps\Trap_CrossBow_Activate		14464
	709917499	Woodlands_Intro_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Intro_01_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Intro\Woodlands_Intro_01		23554
	716062839	River_loop	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\River_loop_3DA80F0D.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\River_loop		23072
	717534642	Trasher_Death	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Trasher_Death_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\Trasher_Death		19216
	725297818	MG_Latrine_ShitSquish_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\MG_Latrine_ShitSquish_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Minigames\Latrine\ShitSquish\MG_Latrine_ShitSquish_02		13132
	726203028	Woodlands_Intro_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Intro_03_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Intro\Woodlands_Intro_03		17167
	730893621	Experiment626_SlimeExplode	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Experiment626_SlimeExplode_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Explosions\Experiment626_SlimeExplode		20764
	737373419	RoadWoodlands_FrankDeath_02_FrankShot	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\RoadWoodlands_FrankDeath_02_E01_CFE15D7C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\RoadWoodlands_FrankDeath_02\RoadWoodlands_FrankDeath_02_FrankShot		6965
	741499717	FPS_Fire_Pan_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_Pan_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Pan\FPS_Fire_Pan_02		6508
	749601344	RoadWoodlands_FrankDeath_02_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\RoadWoodlands_FrankDeath_02_02_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\RoadWoodlands_FrankDeath_02\RoadWoodlands_FrankDeath_02_02		15064
	750923211	SecurityMan_Attack_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\SecurityMan_Attack_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Enemy_Attack\SecuritiMan_Attack\SecurityMan_Attack_02		5680
	751538246	Bullet_whish	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Bullet_whish_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Bullet_whish		964
	752123221	Impact_Wood_n_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Wood_n_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Wood\Impact_Wood_n_02		2044
	753515785	CS_Baby_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_Baby_02_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\Birth\CS_Baby_Idle\CS_Baby_02		9387
	754037680	OldHouse_Chest_05	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldHouse_Chest_05_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldHouse_Chest\OldHouse_Chest_05		8472
	756291146	ButtonClick2	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\ButtonClick2_600E80AB.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\ButtonClick2		1296
	756689843	ZombieDog_Attack_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\ZombieDog_Attack_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Enemy_Attack\ZombieDog_Attack\ZombieDog_Attack_01		3664
	758838133	Bandit_Death_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Bandit_Death_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\Bandit_Death\Bandit_Death_02		11188
	760496469	MG_Latrine_ShitSquish_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\MG_Latrine_ShitSquish_01_568D6695.wem		\Actor-Mixer Hierarchy\Default Work Unit\Minigames\Latrine\ShitSquish\MG_Latrine_ShitSquish_01		8416
	762677971	Impact_Concrete_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Concrete_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Concrete\Impact_Concrete_02		9136
	764385557	Impact_Flesh_04	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Flesh_04_07FBF49A.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Flesh\Impact_Flesh_04		7192
	764855669	Experiment626_Movement_FS01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Experiment626_Movement_FS01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_General\General_FS\FS_Experiment626\Experiment626_Movement_FS01		15760
	767332783	Woodlands_Food_10	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Food_10_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Food\Woodlands_Food_10		25713
	767810466	FPS_Fire_Garand	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_Garand_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_Garand		43012
	768001649	UI_Answer	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\UI_Answer_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\UI_Answer		4847
	771693826	FatBoy_Idle_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FatBoy_Idle_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\FatBoy_Idle\FatBoy_Idle_01		50644
	774845124	CarAlarm_loop	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CarAlarm_69A04EDB.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\CarAlarm_loop		4672
	774875798	FPS_Fire_Pan_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_Pan_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Pan\FPS_Fire_Pan_03		6940
	779835036	Skinny_Attack_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Skinny_Attack_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Enemy_Attack\Skinny_Attack\Skinny_Attack_01		7588
	782957518	Puker_Idle_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Puker_Idle_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Puker_Idle\Puker_Idle_02		7084
	786947149	Woodlands_Food_07	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Food_07_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Food\Woodlands_Food_07		25373
	787330589	FS_Move_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Move_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_FS_Move\FS_Move_02		6940
	788681305	Woodlands_Intro_Frank	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Intro_Frank_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Introductions\Woodlands_Intro_Frank		3919
	795007813	FS_Wood_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Wood_03_CCA5A9FF.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_Wood\FS_Wood_03		1468
	801142560	GUI_Game_Page	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\GUI_Game_File_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\GUI_Game_Page		5323
	811359033	Impact_Flesh_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Flesh_02_8E393472.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Flesh\Impact_Flesh_02		10900
	815093721	CS_Kick	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_Melee_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\CS_Kick		1636
	815214884	RubishHit	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\RubishHit_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Interaction\RubishHit		6093
	816390530	Woodlands_Food_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Food_01_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Food\Woodlands_Food_01		4406
	817856043	MG_LockPick_Successful	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\MG_LockPick_Successful_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Minigames\Lockpicking\MG_LockPick_Successful		14500
	822443767	FPS_Reload_STG	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Reload_STG_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Reload\FPS_Reload_STG		99316
	822731716	SecurityMan_Attack_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\SecurityMan_Attack_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Enemy_Attack\SecuritiMan_Attack\SecurityMan_Attack_01		9316
	831319635	Voice_Trasher_WakeUp	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\idk_Idle_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Special\Voice_Trasher_WakeUp		26812
	832063480	Experiment626_Attack_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Experiment626_Attack_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Enemy_Attack\Experiment626_Attack\Experiment626_Attack_01		8740
	832973227	FPS_Reload_Remington_Start	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Reload_Remington_Start_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Reload\FPS_Reload_Remington_Start		34408
	846739830	ZombieDog_Idle_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\ZombieDog_Idle_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\ZombieDog_Idle\ZombieDog_Idle_02		2620
	852414165	FS_Sand_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Sand_01_1EB73662.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_Sand\FS_Sand_01		6724
	859276467	VaultDoor_Open	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\VaultDoor_Open_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Interaction\VaultDoor_Open		13412
	862614072	ZombieDog_Movement_Attack_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\ZombieDog_Movement_Attack_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_General\General_Attack_02\ZombieDog_Movement_Attack_02		15400
	863534955	OldHouse_Death_04	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldHouse_Death_04_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldHouse_Death\OldHouse_Death_04		11222
	865200632	Ambient_Additional_Crow_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Crows_01_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Ambients\Ambients Outside\Ambient_Desert_Additional\Ambient_Additional_Crow_01		18168
	869021288	FPS_Fire_STG	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Fire_STG_38A9491F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_STG		25516
	869086925	ZombieCrowd	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\ZombieCrowd_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Quests\ZombieCrowd		35827
	870198167	Woodlands_Intro_Elder	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Intro_Elder_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Introductions\Woodlands_Intro_Elder		4404
	875194842	FPS_ItemPickup	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_ItemPickup_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\FPS_ItemPickup		7948
	883614255	FPS_Reload_P90	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Reload_P90_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Reload\FPS_Reload_P90		88012
	884861474	GUI_Game_Trunk	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Trunk_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\GUI_Game_Trunk		4348
	886115345	idk_Idle_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\idk_Idle_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Trasher_Idle\idk_Idle_01		24148
	888350973	Skinny_Movement_Attack_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Skinny_Movement_Attack_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_General\General_Attack_02\Skinny_Movement_Attack_02		15904
	888600781	Dialog_Start	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Dialog_Start_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\Dialog_Start		9752
	889224338	Coins_long	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Coins_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\Coins_long		28266
	889994326	FPS_Load_Remington	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Load_Remington_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire_Additional\FPS_Load_Remington		10828
	892842872	Experiment626_Death	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Experiment626_Death_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\Experiment626_Death		30952
	895446605	GUI_Game_Questlog	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\GUI_Game_Questlog_02A0B887.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\GUI_Game_Questlog		5423
	896489031	BiosecFront_Mines_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\BiosecFront_Mines_03_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\BiosecFront_Mines\BiosecFront_Mines_03		5038
	916864634	Grenade_Explode	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Explosion_Grenade_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Explosions\Grenade_Explode		62020
	919597468	click	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\click_44AE6369.wem		\Actor-Mixer Hierarchy\Default Work Unit\Test\click		4130
	920024273	Ambient_Additional_Howl	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Ambient_Additional_Howl_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Ambients\Ambients Outside\Ambient_Desert_Additional\Ambient_Additional_Howl		14041
	930366293	Puker_RangedAttack	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Puker_RangedAttack_ADB7DC2A.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_General\General_RangedAttack_01\Puker_RangedAttack		16516
	935884268	FPS_WeeaponChange	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_WeeaponChange_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_WeeaponChange		19432
	936661975	Experiment626_RangedAttack_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Experiment626_RangedAttack_01_CC84F97F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_General\General_RangedAttack_01\Experiment626_RangedAttack_01		10720
	944278137	Impact_Concrete_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Impact_Concrete_01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Impacts\Impact_Material\Impact_Material_Projectile\Impact_Concrete\Impact_Concrete_01		7804
	947443830	FS_Sand_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Sand_03_CE094192.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_Sand\FS_Sand_03		7228
	950446694	FS_Stone_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FS_Stone_03_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\FPS\Player_FS\FPS_Footstep\FPS_FS_Stone\FS_Stone_03		2116
	961692396	BiosecFront_Mines_09	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\BiosecFront_Mines_09_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\BiosecFront_Mines\BiosecFront_Mines_09		11572
	963301543	FPS_Fire_Machinegun	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_Machinegun_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_Machinegun		69940
	967597971	Experiment626_Movement_Attack0_hand	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Experiment626_Movement_Attack01_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_General\General_Attack_02\Experiment626_Movement_Attack0_hand		15688
	976489627	CarEngine_Idle_loop	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CarEngine_Idle_loop_3DA80F0D.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\CarEngine_Idle_loop		4009
	976777757	FPS_Reload_KAR98	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Reload_KAR98_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Reload\FPS_Reload_KAR98		86068
	983369244	CS_Baby_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_Baby_01_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\Birth\CS_Baby_Idle\CS_Baby_01		14000
	985377555	BellRing	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\BellRing_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Minigames\Latrine\BellRing		28288
	995293623	Woodlands_Food_08	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\Woodlands_Food_08_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\Woodlands_Food\Woodlands_Food_08		22122
	996075009	Ambient_Additional_Monster	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Ambient_Additional_Monster_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Ambients\Ambients Outside\Ambient_Forest_Additional\Ambient_Additional_Monster		10295
	1003374599	ZombieDog_Attack_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\ZombieDog_Attack_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Enemy_Attack\ZombieDog_Attack\ZombieDog_Attack_02		3448
	1006933825	FPS_Reload_MP5	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Reload_MP5_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Reload\FPS_Reload_MP5		91216
	1009588736	GUI_Game_Shop	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\GUI_Game_Shop_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\GUI_Game_Shop		18104
	1010656907	BiosecFront_Mines_04	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\BiosecFront_Mines_04_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\BiosecFront_Mines\BiosecFront_Mines_04		5444
	1013467578	QB_Idle_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\QB_Idle_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\QB_Idle\QB_Idle_02		53884
	1013836051	FatBoy_Explode	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FatBoy_Explode_396FF3A7.wem		\Actor-Mixer Hierarchy\Default Work Unit\Explosions\FatBoy_Explode		21124
	1016165954	CS_Fight	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_Fight_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\Birth\CS_Fight		81633
	1021741360	Female_Idle_03	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Female_Idle_03_1DADE875.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Female_Idle\Female_Idle_03		32392
	1026912485	BiosecFront_Mines_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\BiosecFront_Mines_02_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\BiosecFront_Mines\BiosecFront_Mines_02		28249
	1027310019	SecurityMan_Idle_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\SecurityMan_Idle_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\SecurityMan\SecurityMan_Idle_02		8488
	1037965220	Ambient_Additional_Mosquito	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Ambient_Additional_Mosquito_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Ambients\Ambients Outside\Ambient_Forest_Additional\Ambient_Additional_Mosquito		10674
	1040124010	MG_LockPick_Lose	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\MG_LockPick_Lose_1DADE875.wem		\Actor-Mixer Hierarchy\Default Work Unit\Minigames\Lockpicking\MG_LockPick_Lose		8596
	1041327903	OldHouse_Chest_01	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\Voices\English(US)\OldHouse_Chest_01_A4A835E1.wem		\Actor-Mixer Hierarchy\Default Work Unit\Voiceover\OldHouse_Chest\OldHouse_Chest_01		10514
	1049626193	Puker_Death	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Puker_Death_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\Puker_Death		6508
	1050251041	ButtonClick	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\ButtonClick_29A221DA.wem		\Actor-Mixer Hierarchy\Default Work Unit\GUI\GUI_Game\ButtonClick		2263
	1051073087	Skinny_Idle_02	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Skinny_Idle_02_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Idle\Skinny_Idle\Skinny_Idle_02		43732
	1060781575	WoodenDoor_Close	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\WoodenDoor_Close_6962A15F.wem		\Actor-Mixer Hierarchy\Default Work Unit\Environment\Interaction\WoodenDoor_Close		6437
	1064065842	FPS_Fire_MP5	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FPS_Fire_MP5_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Weapons\FPS\FPS_Fire\FPS_Fire_MP5		25156
	1067422258	FatBoy_Death	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\FatBoy_Death_8989F83C.wem		\Actor-Mixer Hierarchy\Default Work Unit\Enemies\Enemies_Voice\Voice_Death\FatBoy_Death		15904
	1069362318	CS_Whosh	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\CS_Whosh_47C9DA04.wem		\Actor-Mixer Hierarchy\Default Work Unit\CutscenesSpecial\CS_Whosh		15214

Streamed Audio	ID	Name	Audio source file	Generated audio file	Wwise Object Path	Notes
	165454452	Ambient_Wind_loop	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Ambient_Wind_3DA80F0D.wem	165454452.wem	\Actor-Mixer Hierarchy\Default Work Unit\Ambients\Ambients Outside\Ambient_Wind_loop	
	186165328	Ambient_Forrest_loop	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Ambient_Forrest_3DA80F0D.wem	186165328.wem	\Actor-Mixer Hierarchy\Default Work Unit\Ambients\Ambients Outside\Ambient_Forrest_loop	
	261050110	Ambient_Night_loop	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Ambient_Night_loop_3DA80F0D.wem	261050110.wem	\Actor-Mixer Hierarchy\Default Work Unit\Ambients\Ambients Outside\Ambient_Night_loop	
	346734214	Music_Piano	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Music_Piano_3DA80F0D.wem	346734214.wem	\Actor-Mixer Hierarchy\Default Work Unit\Music\Music_Scenes\Music_Piano	
	587830297	Music_Drone	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Music_Drone_86F3EE07.wem	587830297.wem	\Actor-Mixer Hierarchy\Default Work Unit\Music\Music_Scenes\Music_Drone	
	720717542	Music_Dramatic	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Music_Dramatic_B20F1AE4.wem	720717542.wem	\Actor-Mixer Hierarchy\Default Work Unit\Music\Others\Music_Dramatic	
	731667421	Music_Horror	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Music_Horror_632F5728.wem	731667421.wem	\Actor-Mixer Hierarchy\Default Work Unit\Music\Music_Scenes\Music_Horror	
	798020304	jazz-drum_z1DC74Sd	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\jazz-drum_z1DC74Sd_6D9C44FA.wem	798020304.wem	\Actor-Mixer Hierarchy\Default Work Unit\Music\Others\jazz-drum_z1DC74Sd	
	1002032681	Ambient_BioSec	C:\Wwise\WalkingZombie2_WwiseProject\.cache\Android\SFX\Ambient_BioSec_3DA80F0D.wem	1002032681.wem	\Actor-Mixer Hierarchy\Default Work Unit\Ambients\Ambients Inside\Ambient_BioSec	

